pub enum TurnDirection {
Straight,
SharpLeft,
Left,
SlightLeft,
SlightRight,
Right,
SharpRight,
UTurn,
LeavingRoad,
}Expand description
Turn direction reported by a maneuver or a lane.
Variants§
Straight
Continue straight ahead.
SharpLeft
Sharp left turn.
Left
Standard left turn.
SlightLeft
Gentle left turn.
SlightRight
Gentle right turn.
Right
Standard right turn.
SharpRight
Sharp right turn.
UTurn
Full reversal of direction.
LeavingRoad
Leave the current road.
Trait Implementations§
Source§impl Clone for TurnDirection
impl Clone for TurnDirection
Source§fn clone(&self) -> TurnDirection
fn clone(&self) -> TurnDirection
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for TurnDirection
Source§impl Debug for TurnDirection
impl Debug for TurnDirection
Source§impl<'de> Deserialize<'de> for TurnDirection
impl<'de> Deserialize<'de> for TurnDirection
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for TurnDirection
Source§impl Hash for TurnDirection
impl Hash for TurnDirection
Source§impl PartialEq for TurnDirection
impl PartialEq for TurnDirection
Source§impl Serialize for TurnDirection
impl Serialize for TurnDirection
impl StructuralPartialEq for TurnDirection
Auto Trait Implementations§
impl Freeze for TurnDirection
impl RefUnwindSafe for TurnDirection
impl Send for TurnDirection
impl Sync for TurnDirection
impl Unpin for TurnDirection
impl UnsafeUnpin for TurnDirection
impl UnwindSafe for TurnDirection
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more